Production Modeling Essentials

Know that your models are perfect for production.

After this course you will
no longer have to wonder:

  • Do my models show proper edge flow and topology?
  • Is my mesh too dense/not dense enough?
  • Can my model easily be UV'ed, textured, rigged and animated?
  • Have I overworked this model? does it show?
  • How long should it take to model something like this?
  • What are professionals really looking at, and looking for, in my models?

This course is your opportunity to learn from and receive personalized feedback from an industry professional
with three decades of experience modeling for VFX, animation and games!

Spring Classes Start April 3rd, 2024

This is a 10 week long course, and every week will include the following:
  • 1.5-2 hours of pre-recorded lecture.
  • A learning exercise, due to be turned in by 5:AM Pacific time every Wednesday morning
  • Feedback for the week in an individually recorded video
  • A live (and also recorded) Q&A session every Thursday at 4:PM Pacific time
  • In the last five weeks of the course students will have the option of choosing their own final model or following along with the demonstrations in the lectures.
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